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April 18, 2008 | mtg, strategy 
PS Elves Yu: FNM Report 
by llarack
  
The story of an FNM with B/G elves!
  
First a decklist:
  
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 [deck]Maindeck 
2 Civic Wayfinder 4 Llanowar Elves 1 Boreal Druid 3 Garruk Wildspeaker 4 Imperious Perfect 4 Nameless Inversion 2 Terror 3 Profane Command 4 Tarmogoyf 4 Thoughtseize 4 Wren's Run Vanquisher 2 Chameleon Colossus
  4 Forest 4 Llanowar Wastes 4 Gilt-Leaf Palace 1 Pendelhaven 3 Swamp 4 Treetop Village 1 Urborg, Tomb of Yawgmoth 2 Mutavault
  Sideboard 3 Cloudthresher 3 Extirpate 2 Primal Command 2 Seal of Primordium 1 Terror 3 Squall Line 1 Chameleon Colossus [/deck]  |  
  
This is going to be a significantly shorter report than my last one, and I apologize for this (but, what can you expect from a 3 hour tournament on Fridays?)
  
Round 1: Steven Gorrie (U/B Faeries) 
This guy kind of plays slow in general, but is an OK player.
  
Game 1: He gets stuck on 3 mana, I get turn 2 perfect, turn 3 perfect, turn 4 Colossus, and the game ends veryyyyyyyyyyyyyy quickly!
  
Game 2: He mulligans to 6 on the play, misses his 4th land drop, so I don't play stuff until I can deploy 2 threats per turn to play around counters.
  
Round 2: Yoel Iszak (G/B/W Doran) 
I knew what he was playing beforehand, because we talk a decent amount online...;_;
  
Game 1: I keep the following opening hand which is slightly suspect: Forest, Forest, Pendelhaven, Llanowar*2, Boreal, Perfect. My first few topdecks are all black cards, then I finally draw a palace, when my hand is 2 profane commands.
  
I proceed to lose the the massive amount of faerie tokens being produced by bitterblossom.
  
Game 2: Turn 1: Palace, Llanowar. Turn 2: Treetop, play goyf. Turn 3: Play Goyf, thoughtseize his inversion, attack. Turn 4: Garruk, untap 2 lands, play vanquisher. The game ends pretty quickly after that.
  
Game 3: I get a fairly good draw, turn 1 llanowar, turn 2 vanquisher, but he gets a draw with turn 2 doran, turn 3 bitterblossom, turn 4 inversion. He eventually lets me overcommit into a damnation, where he can recover by attacking with 2 treetops and faerie tokens :[
  
Round 3: Chris Denault (Mono-red burn).
  
Game 1: I keep a kind of slow hand after mulliganing to 6, and get promptly destroyed by turn 1 suspend gargs, turn 2 marauders, turn 3 crusher, turn 4 burn my guy, turn 5 burn my guy.
  
Game 2: I side in the 3rd colossus, both primal commands, and the 3rd terror for 4 imperious perfect, and 1 wayfinder. My draw involves a turn 3 colossus, turn 4 primal command, finding another colossus, turn 5, kill his martyr of ashes and play another colossus. He loses pretty quickly to 8/8s after that. 
  
Game 3: He mulligans to 5, and I play a colossus which does not die.
  
Kind of a short report, I know, so a bonus decklist!
  
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 [deck]Maindeck 
4 Ponder 4 Ancestral Vision 4 Chromatic Star 4 Pyromancer's Swath 4 Grapeshot 4 Empty the Warrens 4 Rite of Flame 4 Lotus Bloom 4 Rift Bolt
  4 Gemstone Mine 4 Shivan Reef 5 Island 5 Mountain 4 Molten Slagheap 2 Fungal Reaches
  Sideboard 3 Ignite Memories 4 Sulfurous Blast 3 Wheel of Fate 2 Pyroclasm 3 Pact of Negation  [/deck]  |  
  
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